天津科技 ›› 2023, Vol. 50 ›› Issue (5): 49-53.

• 应用技术 • 上一篇    下一篇

基于VR技术的地震避险逃生游戏的设计与应用——以家庭地震逃生为例

张孟怡, 贺景刚, 李悦*   

  1. 天津市地震局 天津 300201
  • 收稿日期:2023-05-05 出版日期:2023-05-25 发布日期:2023-12-28
  • 通讯作者: *

Design and Application of Earthquake Avoidance and Escape Game Based on VR Technology—Taking Seismic Escape in Home as an Example

ZHANG Mengyi, HE Jinggang, LI Yue*   

  1. Tianjin Earthquake Agency,Tianjin 300201,China
  • Received:2023-05-05 Online:2023-05-25 Published:2023-12-28

摘要: 地震逃生科普在防震减灾科普宣传工作中占据一席之地,利用VR技术构建地震发生前后真实的居家环境,可以使游戏者快速感知地震现场环境。设计了以用户操作为主导的体验式虚拟地震科普场景,可以让游戏者通过一系列的关卡后对地震现场有一种直观的感官认识,进而形成逃生的本能反应。该游戏使用Maya建模,基于Unity3D平台开发制作,对于地震安全逃生训练是一种有效的补充方式,能够提高游戏者对于地震逃生的认知和理解程度,为防震减灾科普宣传提供了一种新的手段。

关键词: VR, 地震逃生, 科普宣传, 逃生游戏

Abstract: The science popularization of earthquake escape occupies a place in publicity of earthquake prevention and disaster. The real home environment constructed using VR technology before and after earthquake can enable players to quickly perceive the earthquake scene environment. An experiential virtual earthquake science popularization scene led by user operations is designed,which allows players to have an intuitive sensory understanding of the earthquake scene through a series of game levels,thereby forming an instinctive response. This game is modeled by Maya,and is developed and produced on Unity3D platform. It is an effective supplementary method for earthquake safety escape training,which can improve players' awareness and understanding of earthquake escape and provide a new means for publicity of earthquake prevention and disaster reduction.

Key words: virtual reality, earthquake escape, science popularization publicity, escape game

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